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class items: right click to activate, hold item or attack players to accelerate cooldown + activate hold effects if item has them
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sugar: speed. miner @ 150 diamonds + all other classes
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feather: jump boost. spam right-click to stack jump boost level in exchange for opple/totem cooldown. doesn't get hold cooldown boost. miner @ 200 diamonds + all other classes
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phantom membrane: slow-falling hold + levitation active. same spam mechanic as feather. doesn't get hold cooldown boost. miner @ 200 diamonds + all other classes
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ender eye: invisibility. miner below y16, above y16 @ 50 diamonds + all other classes
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blaze powder: strength. bard/warrior
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iron ingot: resistance. bard/warrior
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ghast tear: regen. bard/warrior
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glistering melon slice: health boost hold + instant health active. bard/warrior
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magma cream: fire resistance. bard/warrior/miner below y16, above y16 @ 100 diamonds
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pufferfish: water-breathing. bard/warrior/miner below y16, above y16 @ 100 diamonds
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gold ingot: bard/warrior/miner: can use raw gold, upgrades @ 300 diamonds
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wheat: exhaustion removal hold + saturation active. bard/warrior/miner @ 250 diamonds
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fermented spider eye: slowness. all classes except miner
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bowl: hunger. all classes except miner
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ink sac: weakness. bard/warrior/tag archer
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spider eye: poison. warrior/rogue^/damage archer
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rabbit's foot: slow-falling debuff. warrior/rogue^/damage archer
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coal: wither. warrior/rogue^/damage archer
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charcoal: miner's fatigue. bard/warrior/miner @ 300 diamonds
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tag archer: - armor bonus - passive speed 1 + extra speed on hit - class items: use /classitems - attacks tag enemies, resulting in increased melee damage on hit for teammates - projectile damage affected by strength/weakness - harmful projectiles pass through teammates, buff arrows pass through enemies - sweep attacks enabled on players - slowness/weakness debuffs pass through teammates
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tag rogue: - armor bonus - passive speed 1 + extra speed on hit - class items: use /classitems - melee attacks tag enemies, resulting in increased melee damage on hit for teammates - sweep attacks enabled on players - harmful projectiles pass through teammates
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bard: - armor bonus - aoe class items: use /classitems - buff effects negated on enemies, slowness/weakness effects negated on allies - slowness/weakness arrows pass through teammates, beneficial arrows pass through enemies""", "warrior", """ - armor bonus - class items: use /classitems - debuff effects negated on teammates - debuff arrows pass through teammates""", "damage archer", """ - armor bonus - passive speed 1 + extra speed on hit - class items: use /classitems - attack damage is boosted by continuously attacking - projectile damage affected by strength/weakness - harmful projectiles pass through teammates - sweep attacks enabled on players - gold swords can true damage back-stab enemies
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damage rogue: - armor bonus - passive speed 1 + extra speed on hit - class items: use /classitems - melee attack damage is boosted by continuously attacking - sweep attacks enabled on players - harmful projectiles pass through teammates - gold swords can true-damage back-stab enemies
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miner: - passive haste 1, holding gold gives haste 2, activating gold gives haste 3 - class items: use /classitems - mining past diamond ore thresholds upgrades your miner class' abilities: use /classitems - 50 ores mined: passive invisibility below y 16. 100 ores mined: passive fire resistance + water-breathing below y 16. 150 ores mined: passive speed 1 + sugar class item unlocked. 200 ores mined: feather/membrane class items unlocked. 250 ores mined: wheat class item unlocked + passive saturation below y 16, 300 ores mined: upgraded haste + miner's fatigue class item unlocked. 350 ores mined: glow ink sac class item unlocked
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/stuck: starts a timer that will teleport you out of player-claimed land
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/hcflives: checks your currently available hcf-lives
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/hcfrevive: revives deathbanned player using your hcf-lives, if available
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potpissers recipes: all custom recipes are shapeless, just slam the ingredients into the crafting window
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recipe: grapple: - 1.) 1 fishing rod, 4 iron blocks, 4 copper blocks: âŦī¸ đ§ī¸ âŦī¸ đ§ī¸ đŖ đ§ī¸ âŦī¸ đ§ī¸ âŦī¸ - 2.) 1 fishing rod, 8 iron blocks âŦī¸ âŦī¸ âŦī¸ âŦī¸ đŖ âŦī¸ âŦī¸ âŦī¸ âŦī¸
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recipe: enchanted golden apple: 1 apple, 8 gold blocks đ¨ī¸ đ¨ī¸ đ¨ī¸ī¸ đ¨ī¸ī¸ đ đ¨ī¸ī¸ đ¨ī¸ī¸ đ¨ī¸ī¸ đ¨ī¸ī¸
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recipe: totem of undying: 3 emerald blocks, 4 gold ingots đŠī¸ī¸ī¸ī¸ī¸ī¸ đŠī¸ī¸ī¸ī¸ đŠī¸ī¸ī¸ī¸ī¸ī¸ī¸ đĄī¸ī¸ī¸ī¸ đĄī¸ī¸ī¸ī¸ đĄī¸ī¸ī¸ī¸ âī¸ī¸ī¸ī¸ đĄī¸ī¸ī¸ī¸ âī¸ī¸ī¸ī¸
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recipe: cubecore reverted opple: 1 enchanted golden apple, 8 emerald blocks đŠī¸ đŠī¸ đŠī¸ đŠī¸ đ đŠī¸ đŠī¸ đŠī¸ đŠī¸
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recipe: cubecore opple totem: 1 totem of undying, 8 gold blocks đ¨ī¸ī¸ đ¨ī¸ī¸ đ¨ī¸ī¸ đ¨ī¸ī¸ đŋ đ¨ī¸ī¸ đ¨ī¸ī¸ đ¨ī¸ī¸ đ¨ī¸ī¸
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recipe: elytra: 4 diamond blocks, 4 phantom membrane, 1 popped chorus fruit đģ đĻī¸ī¸ đģ đĻī¸ đ đĻī¸ đģ đĻī¸ đģ
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recipe: trident: 4 diamond blocks, 2 prismarine shards, 1 prismarine crystal, 1 nautilus shell, 1 ink sac đĻī¸ī¸ âī¸ đĻī¸ đĒ¨ī¸ đ đĒ¨ī¸ đĻī¸ đĢ đĻī¸
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recipe: antidote honey: - 1.) 1 honey bottle, 8 lapis lazuli đš đš đš đš đ¯ đš đš đš đš - 2.) 1 honey bottle, 8 coal âĒī¸ âĒī¸ âĒī¸ âĒī¸ đ¯ âĒī¸ âĒī¸ âĒī¸ âĒī¸ - 3.) 1 honey bottle, 4 lapis lazuli, 4 coal đš âĒī¸ đš âĒī¸ đ¯ī¸ âĒī¸ đšī¸ âĒī¸ đšī¸
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recipe: antidote milk: - 1.) 1 milk bucket, 8 lapis lazuli blocks đĻī¸ đĻī¸ đĻī¸ đĻī¸ đ¯ đĻī¸ đĻī¸ đĻī¸ đĻī¸ - 2.) 1 milk bucket, 8 coal blocks âŦī¸ âŦī¸ âŦī¸ âŦī¸ đ¯ âŦī¸ âŦī¸ âŦī¸ âŦī¸ - 3.) 1 milk bucket, 4 lapis lazuli blocks, 4 coal blocks đĻī¸ âŦī¸ đĻī¸ âŦī¸ đ¯ī¸ âŦī¸ đĻī¸ âŦī¸ đĻī¸
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recipe: emerald/emerald block: - 1.) 1 diamond/block, 1 iron ingot/block, 1 copper ingot/block, respectively âī¸ âī¸ âī¸ đĻī¸ī¸ âŦī¸ī¸ đ§ī¸ī¸ī¸ âī¸ âī¸ âī¸ - 2.) 2 gold ingots/blocks, respectively âī¸ âī¸ âī¸ đ¨ī¸ī¸ đ¨ī¸ī¸ âī¸ âī¸ âī¸ âī¸
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recipe: coal block: 9 charcoal âĒī¸ī¸ âĒī¸ī¸ âĒī¸ī¸ âĒī¸ī¸ âĒī¸ī¸ âĒī¸ī¸ âĒī¸ī¸ âĒī¸ī¸ âĒī¸ī¸
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recipe: netherite upgrade smithing template: 7 diamonds, 1 netherrack đī¸ī¸ âī¸ī¸ī¸ đī¸ī¸ đī¸ī¸ đĢī¸ī¸ đī¸ī¸ đī¸ đī¸ đī¸ī¸
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recipe: heart of the sea: 8 diamond blocks, 1 nautilus shell đĻī¸ī¸ī¸ đĻī¸ī¸ī¸ī¸ đĻī¸ī¸ī¸ đĻī¸ī¸ī¸ đī¸ī¸ đĻī¸ī¸ đĻī¸ī¸ đĻī¸ī¸ī¸ đĻī¸ī¸ī¸
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recipe: netherite repair brick: 1 gold ingot, 1 nether brick, one diamond âī¸ī¸ī¸ī¸ī¸ī¸ âī¸ī¸ī¸ī¸ī¸ī¸ī¸ âī¸ī¸ī¸ī¸ī¸ī¸ đĄī¸ī¸ī¸ đī¸ī¸ đī¸ī¸ âī¸ī¸ī¸ī¸ī¸ âī¸ī¸ī¸ī¸ī¸ī¸ âī¸ī¸ī¸ī¸ī¸
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recipe: heavy core: 2 diamond blocks, 2 netherite ingots, 4 iron blocks, 1 copper block đĻī¸ī¸ī¸ī¸ī¸ī¸ī¸ âŦī¸ī¸ī¸ī¸ī¸ī¸ī¸ī¸ đĻī¸ī¸ī¸ī¸ī¸ī¸ī¸ âŦī¸ī¸ī¸ī¸ đ§ī¸ī¸ī¸ī¸ī¸ âŦī¸ī¸ī¸ âĢī¸ī¸ī¸ī¸ī¸ âŦī¸ī¸ī¸ī¸ī¸ī¸ âĢī¸ī¸ī¸ī¸ī¸
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faction fight protection: depending on the fight, cleaning is only possible if the cleaner's numbers are greater than one side of the fight. use /f anticlean (off, on, allies)
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cubecore looting: looting buffs dropped xp from mobs. vanilla looting's effect on mob drops is negated unless the mob is from an outpost (overworld spawn, nether spawn, end spawn)
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villager ai: vanilla villager ai is gutted (purpur). there are public villagers at spawn
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villager mending: the librarian villager's mending trade is disabled, and has been swapped with 25% soul speed, 37.5% swift sneak, 37.5% wind burst
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netherite gear repair: the villager mending trade is disabled. repair netherite gear by crafting a netherite repair brick (one diamond, one gold, one nether brick) and using the anvil
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trident rebalance (pvp): against players that are in water (not rain!), the trident's impaling enchant has been given sharpness damage. resulting in trident + impaling doing slightly more damage than a netherite sword + sharpness if the target is in water
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totem of undying nerf: OFF-HANDED totems will not proc if the death is the result of a player melee attack, or an archer ranged attack. main-handed totems will work normally
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mace rebalance (pvp): against players, the mace's breach enchantment has been given sharpness damage. additionally, for crits vs players, the mace's base damage has been increased. resulting in mace + breach doing slightly more damage than netherite + sharpness for crits
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knockback enchantments: knockback/punch are enabled, and use the movement cooldown
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team friendly fire: toggle faction friendly fire with /faction ff
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pvp classes: equip prot-limit leather/gold/chain/iron armor for archer/bard/rogue/warrior, respectively
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miner class: equip protection 0 iron armor
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golden apple cooldown: golden apples and enchanted golden apples have a cooldown, but they also can be spammed for a stacked cooldown + combat-tag and glowing debuff
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honey bottle rebalance: honey bottles have been given a cooldown. additionally, honey bottles remove slowness if no poison is present and weakness if no poison/slowness are present. honey bottles/golden apples can be spam-consumed for a stacked cooldown + combat-tag + glowing debuff
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pvp class elytra use: classes can swap their chestplate to elytra without losing their class status
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trident riptide buff: holding a riptide-enchanted trident changes your client's weather to rain
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chorus fruit cooldown: chorus fruits use the movement cooldown, spam-consuming them allows for consecutive teleports with stacking cooldown + combat-tag + glowing debuff
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enchantment table changes: the fire aspect book enchant has been swapped for 25% soul speed, 37.5% swift sneak, 37.5% wind burst. the fire aspect sword enchant has been reduced
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spawners: non-warzone spawners aren't able to be fully destroyed
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custom recipes: there are recipes for heavy core, elytra, totem, grapple, trident, smithing template, netherite repair brick, enchanted totem, reverted enchanted golden apple, antidote honey, antidote milk and a few more things at spawn
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cubecore exp bottles: exp bottle xp has been buffed to match the looting enchantment exp increase
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/mzspawn: when used from within spawn, teleports you into the world
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/mzlives: checks your currently available mz-lives
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/mzrevive: removes active alt-ban from player using your mz-lives, if available
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kollusion enchanted repair buff: crafting menu repairing passes the least common enchantments to the result item. (repairing two ff4 boots together doesn't remove the ff4)
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kollusion elytras: found elytras break very quickly
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kollusion splash 2s: splash instant health 2s aren't exempt from the standard potpissers splash potion nerf. (they are 85% effective unless thrown directly upwards)
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kollusion instant health + golden apple buff: instant health potions and golden apples has been buffed to 1.6 minecraft's levels, +50%
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kollusion speed potions/other rare consumables: speed potions and other brewable potions/rare consumables all share the same cooldown
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/party: network-wide parties for communication
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/logout: starts a safe logout timer, avoiding the combat logger spawning
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/helpop: alert-messages staff
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/chat: changes your current chat channel
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piglin combat logger: attacks with and consumes the player's resources to survive. is constantly using /logout to escape
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bow-boosting: the bow's legacy self-shooting mechanic has been re-introduced. punch is enabled, and uses the movement cooldown
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splash potion changes: potion throwing has been reverted to mimic pre-1.9, splash buffs that land due to this buff are nerfed to compensate (self splash-buffing only works when thrown directly upwards)
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netherite armor pvp knockback nerf: netherite armor's knockback reduction has been disabled in pvp
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netherite armor pvp toughness nerf: netherite armor is equal to diamond armor in pvp if the attack is from a netherite sword/trident/mace, or if the attack isn't melee
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netherite sword pvp nerf: when attacking non-netherite players: diamond and netherite swords are equal damage. when attacking netherite players: netherite swords reduce netherite armor's protection level to diamond
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slow-falling debuff nerf: extended splash slow-falling's duration has been reduced to 16 seconds
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zamn
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x bandit(s?) spotted at 17, -30